Dates: Sunday mornings, starting April 7, 2024

Time: 11:45am to 12:45pm (4-7 years) and 1:00pm to 2:00pm (8-12 years)

Cost: $250 (plus applicable fees) for 8 weeks

Ages: 4-7 and 8-12 

Location: Clarence-Rockland Arena Community Room (8710 County Road 17) 

Parent Accompanied?: NO

Minimum 12, maximum 15-20 participants


Program Description

This program is offered in partnership with the Ottawa Robotics Academy.

Robotics Circle (4 -7 years old)

Designed for open ended play, this program lets children create any experience through educational robotics- a humanoid character from a story, a moving carousel, a jumping frog, a race helicopter- anything they can imagine. Children engage in playful learning, cultivate their curiosity for the technological world, explore problem solving and understand concepts such as sequencing, coding, cause and effect, programming, sensors, motors, electronic circuits, magnets, gears and actuators. This is an engaging introduction to powerful ideas from robotics, computer science, and engineering in a structured, developmentally appropriate paradigm. Children are given the opportunity to learn engineering, programming, sequencing and engineering concepts through various robotic platforms such as Kibo robot, Botley robot, the coding mouse, Snap Circuits, Scratch, and Ozobots, to outline a few.  After being immersed in this program, young children will be able to engage in both computational thinking and engineering design while creating their personalized robots. Our facilitated workshop integrates the use of art materials, logic and sequencing games and puzzles, literacy, music and dance through robotics to deliver a unique and fun activity. No experience is necessary and returning students familiar with the program will be provided with more challenging activities and concepts within familiar platforms as necessary.


Robotics Square (8-12 years old)

Using the Lego Mindstorm NXT 2.0 and Lego EV3 robotics platforms, students will work in teams to design and build functional robots (humanoid, segway rider), machines (lawnmower, hammer car, powersaw), and robotic animals (spider, dog, dolphin) subsequently using software to plan, design and engineer, test and modify sequences of instruction from a variety of real-life robotic behaviours. Introduction to concepts in engineering and robotic movement, kinematics, circuits and magnets, working with motors, and installing gears and sensors will tap into the child's innate desire to explore, problem solve, create, investigate and learn in both free and guided platforms. No previous robotics experience or exposure is necessary and returning students familiar with the program will be provided with more challenging activities, tasks and concepts within familiar platforms as necessary.

*Our program facilitator is anglophone, and a bilingual helper will be on-site to ensure that language is never a barrier to learning and enjoyment, as well as ensuring a positive experience for all participants. 


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